I’m a free & independant Game Designer passionated by game creation and -of course- willing to change the world. Here you can browse the few projects I was involved in.
I worked during several years in AA(A) gaming industry as Level Designer, from RPG at Tactical Adventures (Solasta Crown of the Magister) and Moon Studios (unannounced title) to FPS / Stealth games at Arkane Studios (Dishonored 2).
I know Unity 3D pretty well and I have some experiences as freelance developer in C# programming (gameplay and tools).
Finally I also have a good experience in training students for several gaming school (Rubika, Gamagora, ICAN, Artline) for studying Game Analysis, Map Blockout and Blueprint Programming with Unreal Engine 4.
I’m always looking for new opportunities so feel free to contact me!
Unreal Engine Trainer